Hello mudders, welcome to the Fatal Dimensions homepage

Fatal Dimensions is a fantasy-oriented MUD where players of different classes can explore their ways through varied areas of wonder and imagination. Fatal Dimensions has a few stock areas so any newbie can feel quite at home in the beginning. We have a dedicated group of builders who regularly add new areas to the world. In Fatal Dimensions you can hack-and-slack your career but it is also fun and more rewarding to investigate and interact with the various mobs and environments that you may encounter.

Explore for example, the following areas built by Fatal Dimensions building staff:

  • Thieves Academy by Verlag: ever wanted to see how thieves get trained? Better not get backstabbed while you are there!
  • Wander through the dangers of the Abyss by Honey and avoid Rutterskins, T-Rex and more exotic creatures…
  • Join or fight Robin Hood in Moulder’s Sherwood Forest.
  • Engage with the wild and savage gods in Nicademus’ Realm of the Ancients.
  • Meet the wondrous people of Jonathan Swift’s Gullivers Travels in Benedict’s Balnibardi, Laputa or Glubdubdrib.
  • And even more areas!
User contributed notes: main intro
jecht81@hotmail.com
May 24, 2002 05:49

Beat up orc’s in The Mines of Moria

rocksy@fataldimensions.org
Aug 14, 2005 14:50

Try out Hardcore gameplay for a more intense experience!

Connect to Fatal Dimensions

The addres of the mud is: mud.fataldimensions.nl port 4000

Connect to Fatal Dimensions using telnet:

telnet mud.fataldimension.nl 4000

Or use use a client like Pueblo.

If you want to contact the staff of Fatal Dimensions, either login or mail us at council@fataldimensions.nl.

Vote for us at Mudconnector!

Vote for Our Mud on TMC!

MudWorld Award of Excellence - 2nd Place

trohpy

The award is of the MudWorld Awards 2001 area plot story contest. Juries were Illuvatar of PhoenixMUD, Keolah of Rogue Winds, Michelle Thompson of the Art of Building and Molly O’Hara of 4 Dimensions. We have won 2nd place in the Category Gothic with the plot story of The Black Castle. So, don’t hesitate do visit this area when you are around (beware of the dog, however).

Benedict

User contributed notes: main mudworldaward
A.J.Jessurun@tue.nl
Jul 3, 2001 09:24

Very good Benedict!!! Congratulations!

juice08@onebox.com
Oct 17, 2001 16:48

I know i dont play much anymore, but congrats everyone. Great job. Especially you benidict.

aggreviate@fataldimensions.org
Oct 18, 2001 01:45

Congratulations Benedict. I personally think it’s an ingenious, devious plot. Love it!

ladywhitewolf1@yahoo.com
Dec 2, 2001 16:29

I would like to know how to join? Can someone tell me where to go to join?

Thanks

LadyWolf

bob5@hotmail.com
Dec 4, 2001 23:27

What do i put here?

BobGod@ihavepms.com
Dec 16, 2001 20:47

I haven’t been around much lately, and I have good reasons for that. But all I can say… nevermind, I have nothing to say.

SF

bruphio@yahoo.com
Dec 16, 2001 20:52

Hmm, things look rather gloom in these parts now a days. The old adventure most of you know by Brooklyn or Ruphio or even Zimmer has grown old and nears his passening of the way. SF my dear old friend has been treated so badly, shame on you all. This adventure was fun, but entices many no more. Do not think an adventure will take my place… For I will return once more.

TarquinSucks@monkeyhoes.com
Dec 31, 2001 09:40

Tarquin is the worst imm ever!

respiandol71@hotmail.com
Mar 4, 2002 13:25

Bang up job, fellas. Keep up the good work. -Meth

max@uzix.com
Mar 22, 2002 01:20

Very good game. Getting to the best computer game ever.

nameless@hotmail.com
Apr 28, 2002 09:48

I don’t understand this part…

jecht81@hotmail.com
Apr 29, 2002 02:00

Good idea, Black Castle is awsome. Good job guys =)

jecht81@hotmail.com
May 2, 2002 03:50

I take that back BC is good but I can’t leave =( -Torrey

icer2k1@antisocial.com
Jun 14, 2002 08:02

Torrey, you cant get out because you are a l0z3r b

Features

  • Started in August, 1996
  • Based on Rom2.4b6
  • Heavily modified code
  • TCL based mob programs
  • Pueblo enhanced
  • A lot of new and original skills like summon corpse, cantrip, scare, water walk, eyepoke etc.
  • Automated quests
  • Regulary quests done by the immortals
  • Extended clan system with ranks
  • The posibility to conquer area’s
  • Easy character creation
  • A new classes system is in the making
  • Limited PK in arena’s
  • A lot of custom area’s and enhanced stock area’s
  • Includes its own POP3 server to read the mud notes
  • You own email address @fataldimensions.org, see help email.
  • Includes its own HTTP server for up to date information about the mud
  • Intermud-3 Communications towards other muds (IMC)
  • The Loony Tunes Pinky and the Brain are available as mobs :)

Latest News

20-10-2019

Fatal Dimensions is back. Except for the website, everything should be exactly the same as the moment when the mud was shutdown. I brought the mud back for nostalgic reasons, and I plan to keep it running for as long as possible.

03-05-2012

The Fatal Dimensions domain registration will expire on 31st of May, 2012. We’re not intending to extend this any more. As a side effect, this server will be shut down afterwards.

Clifton bravely took over the MUD administration. The domain is already his, and he has a running version of the MUD.

If you want to have your playerfile transfered, please send a request by email to me from your email address posted in your finger information. (otherwise the request will not be honoured)

Thank you all for playing.
Verlag

14-01-2009

No resolution, but a request from the council to start updating again:
A request for coders will be made shortly. Ask Jodocus for information

09-01-2007

There have been a few changes in the immortal ranks that I would like to present.
The council as of today:

  • head builder: Glosdraug
  • head coder: Jodocus
  • clan overseer: Smokey
  • head questor: Verlag

Sid and UnionKing have stepped down as immortal to mortal.
VyperX has stepped down to guest immortal.

As of next copyover, scripting is completely illegal.
Heroes won’t auto timeout anymore, too.

More News

User contributed notes: main latestnews
gremlin@chello.nl
Apr 28, 2000 12:14

The latest version of the mud map can be found on my homepage. (Thargol)

chessmastermonkey@hotmail.com
Feb 16, 2001 18:34

i tyhink im a monkey.

brogue0205@hotmail.com
Dec 8, 2002 01:38

New forums have been created for ideas and bugs.