Syntax flee [direction] rescue <character> Once you start a fight, you can't just walk away from it. If the fight is not going well, you can attempt to FLEE, or another character can RESCUE you. (You can also RECALL, but this is less likely to work, and costs more experience points, then fleeing). Fleeing in a certain direction is possible if you are warrior or thief, but there is always a chance that you have to adjust your course and that you'll end up in the wrong room. If you lose your link during a fight, then your character will keep fighting, and will attempt to RECALL from time to time. Your chances of making the recall are reduced, and you will lose much more experience. See also group, recall, surrender
Help Flee Rescue
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