The healing spells are used to cure the wounds that adventurers
inevitably suffer in battle. For curing other conditions, such as
poison, see the curative spell group. Only warriors and priests
have access to this group. In order of power, the healing spells
are:
cure light heals minor wounds
refresh restores vigor to a tired adventurer
cure serious heals wounds
cure critical closes all but the worst wounds
heal the most powerful healing spell
mass healing casts a heal spell on each player in the room
Help Healing
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